News

Former PlayStation Studios boss Shuhei Yoshida saw God of War as a "problem" when he first played it, and advocated for its ...
Shigeru Miyamoto famously said, "A delayed game is eventually good, a rushed game is bad forever," and we see proof of those ...
Shuhei Yoshida suggests PlayStation should shift its focus from raw graphical power to creating unique player experiences.
Having served as a prolific producer at PlayStation from the start of the brand until becoming president of what's now ...
Shuhei Yoshida, former PlayStation exec with over 30 years working at Sony, watches the Nintendo Switch 2 Direct and isn't ...
It’s not uncommon for video games to feel incomplete just a few months before their release. However, sometimes games are not ...
Shuhei Yoshida stated that PlayStation focused on AAA games and didn't want AA titles, leading to Japan Studio's closure.
Ghost of Tsushima developer Sucker Punch and The Last of Us studio Naughty Dog "were the masters of making games feel great," ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Former PlayStation boss Shuhei Yoshida has praised Nier: Automata, and said its impact is so large, you can see a clear ...
Gamescom LATAM announces that Shuhei Yoshida will be there to give a talk about his experience in game industry, as well as a special honor.
The Legend of Dragoon was Sony’s attempt to crack the classic turn-based RPG formula on the original PlayStation, but it wasn ...