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Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
"Microsoft is adding cooperative vector support to DirectX and HLSL, starting with a preview this April. This will advance the future of graphics programming by enabling neural rendering across the ...
Beaverton, OR – May 28, 2020 – Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, publicly releases the OpenVG™ 1.1 ...