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Creative Bloq on MSN“I love to see how the model comes together and starts coming to life!” – how this 3D character artist breathed life into a compelling concept using Maya and ZBrushI used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and ...
Developer The Coalition released an impressive demo of the engine during Epic’s State of Unreal stream, showcasing its detailed geometry and lighting system. It also showed off a fully rendered ...
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