News

Super Mario Galaxy is all of this and more ... The other key change is the addition of the Wii Remote as a pointer. Simply by pointing at them on the screen you'll collect star bits, which ...
Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy ... the pointer. Mario essentially defined the 3-D platforming genre with Super Mario ...
Super Mario Galaxy begins with a somewhat menacing tone ... You also use the Wiimote as a kind of pointer; the game gives you a star icon on screen that you can use to touch star bits to collect ...
The original Super Mario Galaxy on Wii, you see, featured motion control support for Mario's spin attack, alongside Wii Remote pointer functionality, enabling players to shift a cursor around the ...
This pointer appears throughout Super Mario Galaxy, and it’s used to collect and fire colorful Star Bits that show up around the world. If you happen to be playing in handheld mode, the pointer ...
I think Super Mario Galaxy is the same way ... player would have to manipulate the level in some way (maybe with the pointer) in order to set a series of events in motion. This could work well ...
UPDATE:Nintendo clarifies to Polygon that JoyCons are only required for Super Mario Galaxy's pointer mode in TV and Tabletop Mode. That means if you put a Switch Lite down and use it as a screen ...
The Wiimote pointer is also used in Galaxy ... you find yourself aboard the observatory- the central hub of Super Mario Galaxy. It's worth pointing out that this hub is nice and small unlike ...
Finally, there'll be a Bowser level, back in full fiendish force, Mario 64 style. The new 'comet' stars are the perfect example of the Galaxy team ... use the Remote as a pointer to sweep up ...
the original Super Mario Bros. overworld and dungeon themes. In the level selection screen, the tone caused by your pointer cursor hovering over a galaxy even modulates to be in the proper key ...
Super Mario Galaxy 2 has a stigma similar to last ... including the ability to tongue lash at objects and hooks using the Wii remote's pointer capabilities. This point-and-click mechanism never ...