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the tech demo was intended to showcase the graphical grunt of the upcoming GameCube system, but the connection with the mysterious Super Mario 128 moniker was enough to elevate the demo to a whole ...
If you've never heard of Super Mario 128, it was a game demo shown off at Space World 2000 meant to explore the power of the Gamecube. Although originally intended to become a sequel to Super ...
Super Mario 65 – sorry). Development started in 1997 under codename 'Mario 128', when Nintendo was busy with the release of The Legend of Zelda. It was planned for Nintendo's next big console ...
Initially believed to be a fully developed puzzle game based on the 100 Marios demo shown at GameCube's unveiling, "Super Mario 128" was actually supposed to be a true installment in the Mario ...
Planetary platforming makes Super Mario Galaxy feel fresh amongst the franchise’s many titles. Nintendo The director of the tech demo, Yoshiaki Koizumi, believed this feature should be used in a ...