Camaraderie has always been a big element in “Star Trek,” but it’s notably absent ... s reasonable fun on a moment-to-moment basis. The design contributions are up to par, from visual ...
A new interview from Fandom Wire claims that Star Trek's bridge ... was a dangerous design flaw that left the crew vulnerable. The article even goes on to claim the ships would be "sitting ducks".
In the ever-expanding "Star Trek" universe - which next year enters ... it's reasonable fun on a moment-to-moment basis. The design contributions are up to par, from visual effects to sets.
The Znamya project had the potential to change the world. The BBC's Tomorrow's World reported on an experiment that was ...
This is the kind of game that people who aren’t Star Trek fans probably wouldn’t ... Reports of huge losses in ships and cargo, some reaching the thousands of dollars in real-world value.
You get to experience the events that lead to the first episode of Star Trek: Discovery, plus there’s an overhaul to how you unlock the best ships in ... filling your cargo hold with algae ...
Siemens Digital Industries Software and Compute Maritime are revolutionize ship design and simulation and push the boundaries ...
This trial run feels like a success because of the way Star Trek: Section 31 leaves you wanting more, and while a full-on follow-up series might not be in the cards, it could very well be the ...
We’ve waited nine long years for a follow-up to Justin Lin’s Star Trek Beyond. S.J. Clarkson’s sequel faltered and failed. Noah Hawley’s reboot never got out of space dock. Even Quentin ...
the point right before Zefram Cochrane created humanity’s first warp-capable ship and caught the attention of the Vulcans, as seen in Star Trek: First Contact. But we don’t spend enough time ...
Table of Contents Section 31 was Deep Space Nine’s scariest villain Discovery made Section 31 legitimate but not benevolent Star Trek, if you choose to accept it In the utopian future of Star ...
Aaron covers what's exciting and new in the world of home entertainment and streaming TV. Previously, he wrote about entertainment for places like Rotten Tomatoes, Inverse, TheWrap and The ...