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Xbox CEO: Getting Nintendo's support for our games is an important part of our future Microsoft gaming CEO Phil Spencer says ... Entertainment President Shuhei Yoshida has commented on Nintendo ...
Shuhei Yoshida, the former president of Sony Worldwide Studios, recently shared that Ghost of Yotei is already an amazing game to play. He got the chance to try out the new ...
Former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with Easy Allies (via VideoGamesChronicle) discussed the Nintendo Switch 2 Direct. "To me it was ...
Microsoft’s head of gaming, Phil Spencer, has reiterated his intention to support Nintendo Switch 2 with Xbox game franchises ...
Former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with AVWatch (and translated by Genki) said PlayStation should reconsider its focus on having ...
The success of Indiana Jones and the Great Circle has naturally raised the possibility of a sequel or another chapter in the ...
Former PlayStation exec Shuhei Yoshida is being immortalised in pixel form thanks to Bionic Bay. Bionic Bay is an upcoming "precision-puzzle platformer" that casts players as a scientist.
The console wars are over. And here’s more evidence to prove it. During a recent interview, Xbox boss Phil Spencer made a point of explaining that the company was definitely going to support ...
Former Sony executive Shuhei Yoshida is getting the pixel treatment as a playable character in upcoming indie puzzler Bionic Bay. The game’s developer took to the PlayStation Blog to reveal the ...
Speaking on the latest episode of Easy Allies, ex-PlayStation indie boss Shuhei Yoshida has revealed that Sucker Punch Productions‘ Ghost of Yotei “always felt great” from his experience ...
Shuhei Yoshida, who previously headed up Sony’s Worldwide Studios and later its indie efforts, has revealed during an interview with Game File that he wasn’t considered for the role of ...
As Shuhei Yoshida’s glowing endorsement makes clear, this 30-person studio has delivered a game that not only redefines the potential of indie development but also sets a benchmark for the ...