News
17d
Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but faced issues with width, leading to the final design. The ability to swap ...
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters instead of one. Both characters then ride the kart together – one at the ...
That's exactly what Mario Kart: Double Dash!! brought to the ... However, the classic GameCube racer was almost a lot more singular, with Nintendo considering parking the dual-driver gameplay ...
It might be tempting, then, to pick up a new GameCube controller, specifically designed for Nintendo Switch 2, and all the ...
A reader names the GameCube games he’d like to see come to the Nintendo Switch 2 ’s online service, from Eternal Darkness to ...
I've been hoping for a new Kirby game since Forgotten Land, but nothing could have prepared me for a Kirby Air Ride follow-up ...
The Switch 2's GameCube lineup is off to a good start, but we need to see these 10 games added to Switch Online soon.
Therefore, there is a lot Nintendo can do with the service to add more value as time goes on. GameCube is known for a number of huge game releases, including Mario Kart: Double-Dash, Metroid Prime ...
Sunderland Echo on MSN11d
Switch 2 preview: 6 wild things that happened in my time with Mario Kart WorldI got to try it out at a Nintendo event. But what memorable things happened in the demo? Mario Kart is a game that I have ...
Watch on YouTube That's according to a 2003 interview with Mario Kart: Double Dash's developers, which first featured in Nintendo Dream magazine but has been freshly translated by Shmuplations.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results