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Action Games Death Stranding 2 will "allow players that want to fight to do so more freely," Hideo Kojima says, like how Metal Gear Solid 2 "made it a little easier to use weapons" Action Games ...
"I don't even use stealth myself" Action Games Death Stranding 2 will "allow players that want to fight to do so more freely," Hideo Kojima says, like how Metal Gear Solid 2 "made it a little ...
Exclusive Death Stranding 2 artwork from legendary Kojima Productions artist Yoji Shinkawa adorns the cover of the latest issue of Edge Magazine, which features an in-depth interview with Hideo Kojima ...
For Metal Gear Solid 2, we made it a little easier to use weapons and aim at specific parts using a POV angle, as many players were already aware of stealth games. "It was the same for Death ...
For Metal Gear Solid 2, we made it a little easier to use weapons and aim at specific parts using a POV angle, as many players were already aware of stealth games. It was the same for Death Stranding.
In a recent statement, Kojima revealed that a third, and likely final, trailer for Death Stranding 2 is coming very soon to reveal a load of new information about the game. However, the new trailer ...
Early trailers didn’t help much. Was this just … a delivery game? Were we in store for a Metal Gear Solid 2-like gotcha moment when we played the final product? Not really! It was, in many ...
Konami has released the intro video for Metal Gear Solid Delta: Snake Eater, a remake of the iconic Bond-theme opening from ...
Death Stranding 2: On the Beach is just months away, offering a brand-new Hideo Kojima cinematic experience on PlayStation 5. Coming six years after the awesome original game, Kojima’s upcoming sequel ...
Kojima said as much in the latest issue of Edge Magazine - out now - where he recalled a chat he had with Nicolas Winding ...
The big Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic
Yet Kojima compared the transition between games as similar to that between Metal Gear Solid 1 and 2: where the first game had to introduce stealth gameplay for the first time, the second could ...
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