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If you've got a Meta Quest 3 or Quest 3S, all you need is paper and a pencil. Cleverly using the headsets' pass-through ...
Game Rant speaks with Blades of Fire Art Director Arturo Serrano about his biggest inspirations and his role in forging the ...
Yvette Kong's journey—from Olympic swimmer to MIT lecturer to artistic director—mirrors the city's evolution, making The ...
Jennifer (Doyeon) Kim’s website is a cornucopia of her artistic creativity, from product design to visual art to e-textiles ...
SUTD, which is home to some of the world’s top scientists, envisions AI as assistive technology that needs humans for its ...
From a pixelated Dark Souls to a Batman Beyond sequel, let's mourn the lost games that could have stolen our hearts (and ...
After a time as a Macintosh consultant to New York City's magazine publishing industry, Chris moved on to freelance video game design and worked for SegaSoft, TSR, Hasbro Interactive, 3W, THQ, Simon ...
Alessandro Manzella blends illustration and collage with digital tools, revealing the computer as a creative partner in ...
“The nuns taught a very precise, disciplined art program. Whether you were in kindergarten or anything above, you were being trained in dimensional drawing ... based video games,” he said.
As the NFL draft approaches, downtown Green Bay businesses are preparing for a potential surge in visitors. The event, scheduled for April 24-26, is expected to attract up to 250,000 visitors to ...
The developers of Phantom Blade Zero claim they're trying to channel "pre-Elden Ring" FromSoftware level designs for the game, even if they're adamant it's not a Soulslike. If you're a fan of ...