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In a rare move, Apple is directly adding support for its visionOS platform to the Godot open-source game engine. The move expands the range of tools that developers can use to build content for the ...
No break at 2 locations, one of those is: case GameMessage::MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION: in method GameLogic::logicMessageDispatcher Bug Something is not working right ⚠️ Triage Issues ...
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