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The story of Super Mario 64's 'lost' sequel – codename: Mario 128Super Mario 65 – sorry). Development started in 1997 under codename 'Mario 128', when Nintendo was busy with the release of The Legend of Zelda. It was planned for Nintendo's next big console ...
Planetary platforming makes Super Mario Galaxy feel fresh amongst the franchise’s many titles. Nintendo The director of the tech demo, Yoshiaki Koizumi, believed this feature should be used in a ...
Initially believed to be a fully developed puzzle game based on the 100 Marios demo shown at GameCube's unveiling, "Super Mario 128" was actually supposed to be a true installment in the Mario ...
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