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Yōtei doesn't rely on big quest markers and obvious, in-your-face storytelling. Instead, it provides you with clues about new ...
Luke Cederman, creator of The Raglan Surf Report, doesn't take surfing that seriously. So we got his thoughts, satire or ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
What was most important for Sucker Punch, though, was to ensure that the original game’s quality transferred over to the new ...
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TheGamer on MSNGhost Of Yotei's Side Content Will Be Less Repetitive Than Ghost Of Tsushima's, Sucker Punch ClaimsAs part of a new interview with Automaton Japan, Ghost of Yotei's co-directors, Nate Fox and Jason Connell, have emphasized a ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That said, certain things could've been done better. It's a good thing, then, that ...
More than 5 million players have parkoured their way through Assassin's Creed Shadows' version of feudal Japan, Ubisoft has ...
It looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
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