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Even years after Hazelight Studios rose to prominence, Split Fiction is an oddity among many games not learning from its very ...
Hazelight is well known for the mark it’s left on co-op gaming, but for now, we’ll have to wait at least a few more years to hear how it plans to follow Split Fiction.
Needless to say, “Split Fiction” creator and Hazelight Studios chief Josef Fares is very pleased and proud of the game’s success within the industry. But he’s keeping a level head about ...
Better yet, Split Fiction is the first of Hazelight’s games to support crossplay too, so players who own the game on Steam, for example, will be able to jump into the fun with those on PS5 and ...
Sci-fi/fantasy video game mashup “Split Fiction” has quickly become a hit with gamers, surpassing two million units sold since its March 6 release. The co-op adventure game from Hazelight ...
Many upcoming games were announced during The Game Awards in 2024. One of the more interesting ideas was Hazelight Studios’ original IP, Split Fiction. The game follows two authors trapped in a ...
Split Fiction players have stumbled upon a secret level that fans have dubbed “Laser Hell,” and it’s so difficult that Hazelight is rewarding the first pair who managed to beat it.
The recent action game from Hazelight Studios, Split Fiction, is Electronic Arts ’ most recent game to receive a Metacritic score of over 90. The last game to achieve a score of 90+ was Mass ...
Hazelight managed to this by growing from only 60 people on It Takes Two to around 80 people on Split Fiction. Asked how Fares’ team came up with the zany ideas for the game, he said, “At ...
Josef Fares and Hazelight Studios’ latest title, “Split Fiction,” released on March 6, 2025, redefining the boundaries of co-op gameplay Sean Avery, A&C Writer • April 11, 2025 ...
Split Fiction, the new co-op outing from Hazelight Studios, has sold one million copies within its first 48 hours on sale, the company announced overnight. SPLIT FICTION sold 1 MILLION units in ...
“Split Fiction” was first announced at the 2024 Game Awards by Fares, but began development immediately after the release of Hazelight’s critically acclaimed “It Takes Two” in 2021.