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Yōtei doesn't rely on big quest markers and obvious, in-your-face storytelling. Instead, it provides you with clues about new ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
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PlayStation LifeStyle on MSNGhost of Yotei Game Length Update Is Great NewsIt looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
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Game Rant on MSNGhost of Yotei May Not Have A Popular Feature At LaunchSucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Sucker Punch has confirmed that Ghost of Yotei will match Ghost of Tsushima in size and scope, offering a similarly rich experience for fans.
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