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the tech demo was intended to showcase the graphical grunt of the upcoming GameCube system, but the connection with the mysterious Super Mario 128 moniker was enough to elevate the demo to a whole ...
Super Mario 65 – sorry). Development started in 1997 under codename 'Mario 128', when Nintendo was busy with the release of The Legend of Zelda. It was planned for Nintendo's next big console ...
Planetary platforming makes Super Mario Galaxy feel fresh amongst the franchise’s many titles. Nintendo The director of the tech demo, Yoshiaki Koizumi, believed this feature should be used in a ...