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Inspired by Halo, this stunning sci-fi landscape is a real-time render from Unreal EngineHis piece Installation 04 is a tribute to Halo. He used ZBrush and Blender for modelling and Unreal Engine for rendering, with SpeedTree, Substance 3D Painter, Substance 3D Designer and Photoshop ...
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The future of Halo is being built with Unreal Engine 5art director at Halo Studios. “Nanite and Lumen [Unreal’s rendering and lighting technologies] offer us an opportunity to do that in a way that the industry hasn’t seen before. As artists ...
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