News

Helldivers 2 Creative Director Johan Pilestedt believes that "balance is not game design" and that designers should prioritize player enjoyment over strict balancing. Pilestedt argues that game ...
who's responsible for feedback and game balance. "However, as a designer I can tell you this is not a great idea, but I understand where the sentiment comes from. All too often in the games ...
Arrowhead Game Studios has detailed the first batch of balance changes and improvements it's bringing to Helldivers 2 later this month as part of the 60-day improvement plan it recently announced ...