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Kirby: Art and Style Collection was originally released in 2020, but considering that Kirby has only made a handful of video ...
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If you think creating a video game completely by yourself is impossible, take a look at these 10 solo developers that nail it ...
We sat down with Elden Ring Nightreign Concept and Environmental Artist Saori Mizuno to talk about her inspirations, the art direction she was given for Elden Ring Nightreign, and how it differed from ...
Adam Kugler, a solo dev at CyanAvatar, is unveiling MoteMancer, a fantasy puzzle game where alchemy meets logistics.
Wheel of Time Games announced the addition of three game industry veterans to beef up its game studio in Montreal. The additions happen as the company is creating a studio of 200 to 300 people to ...
When the video game Bloodborne dropped players into the deep end and ignored their cries for help, it joined a tradition of ...
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Game Rant on MSNDeath Howl Creative Director Talks Soulslike Elements, Pixel Art, and MoreGame Rant speaks with Death Howl creative director Malte Burup about the spiritual world of the game and how it was created.
Baldur's Gate 3 originally had a more "cartoon-y" art style before Larian Studios changed their minds about the game's look.
However, these games differ significantly from digital- or physical-only experiences, and new design principles are required to support developers in their creative work. This article addresses such ...
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