Below, we take a deep dive on how it's reached its current state and why EA and its fans don't always see eye to eye on what's best for it. The Sims 4 has been around for nearly half the franchise ...
EA has suggested that Dragon Age: The Veilguard would have performed better as a live-service game. Despite some positive feedback, The Veilguard failed to meet EA's sales expectations by 50% ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last ...
There were some oversized expectations for the animated film but "Moana 2", originally intended as a series for the company's streaming service before it was produced for the big screen — blew ...
Back in September, EA’s Vince Zampella, who took charge of the series following his work with Respawn Entertainment on Titanfall and Apex Legends, revealed some initial details. Along with the ...
EA has delivered the first official look at the new Battlefield game as part of an announcement around player testing and its development set-up. The brief glimpse at pre-alpha Battlefield ...
Need for Speed and Burnout developer Criterion is now entirely focused on developing EA's next Battlefield game, the publisher has told Eurogamer - but there are still plans for the studio to ...
Ubisoft has announced over the weekend that it is returning to PS4 game Far Cry: New Dawn to give it a 60 frames-per-second enhancement patch when running on PS5. It will presumably release on ...
Per EA, “Simmers can play with the iconic characters, sounds, and music of some of the games that pioneered the life simulation genre and welcomed so many players into The Sims community.
The black boxes for a passenger plane that hit a military helicopter above Washington DC have been found, as questions mount about staffing and close calls at the airport where the plane was landing.
EA’s performance was driven by EA Sports FC 25, which delivered big numbers, albeit smaller than they were last year. Ampere data also revealed that 30 million hours were spent playing Fortnite on ...
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