News

Character design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of ...
The $420 billion global animation industry (movies, television cartoons, games, anime) has long been dominated by computer-generated imagery; Walt Disney Animation hasn’t released a hand-drawn film ...
In 1994, Cuban artist Jose Fuster started plastering his home with colorful mosaic palms, animals and Picasso-esque ...
But that is about to change. Cape Town-based Triggerfish, the continent’s biggest animation studio, is now aggressively ...
Backed by $10M in fresh funding, the new platform helps animators generate high-quality 3D motion from text, video, or live performance—without expensive tools or long timelines.
Remakes of GBA classics in 3D could revamp visuals, storytelling, and mechanics while attracting new players. Mother 3, Final ...
Want the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the ...
Cartoon Network International has released a teaser trailer and logo for The Wonderfully Weird World of Gumball, a ...
Visions' return, Qubic CEO Justin Leach explains how it helped facilitate the union of anime and lightsabers to shape volume ...