News
Natalya Tatarchuk and Veselin Efremov explain how they made Unity's latest cinematic, the human-focused 'Enemies'.
Unity has announced many of the enhancements and updates used to create Enemies will be released via a Digital Human 2.0 package, updating a package first launched alongside previous tech demo The ...
In order to create "Enemies," Unity utilized various technologies available in its arsenal. The entire process was described on Unity's website.
Dubbed "Enemies", a Unity blog post dives into some of the improvements made since the last tech demo, The Heretic. A new tension tech allows for mapping wrinkles and bloodflow without finicky ...
With the Game Developers Conference happening this week, the team behind the Unity engine have released a video demonstrating their efforts to create a realistic digital human. The cinematic ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results