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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
Yōtei doesn't rely on big quest markers and obvious, in-your-face storytelling. Instead, it provides you with clues about new ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
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TheGamer on MSNGhost Of Yotei's Side Content Will Be Less Repetitive Than Ghost Of Tsushima's, Sucker Punch ClaimsAs part of a new interview with Automaton Japan, Ghost of Yotei's co-directors, Nate Fox and Jason Connell, have emphasized a ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – ...
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, ...
While Sucker Punch Productions is deep into the development of Ghost of Yotei, the studio hasn't forgotten about the first ...
Ghost of Yotei, a far-flung follow-up to Ghost of Tsushima and the latest open-world samurai adventure from developer Sucker Punch, was the closing act at tonight's PlayStation State of Play live ...
Sucker Punch just announced a new title called Ghost of Yotei. However, the creative directors of the game revealed plans to expand the Ghost of Tsushima property much further than that. Connell ...
Sucker Punch is making a Ghost of Tsushima 2, only it sort of isn’t. The house of Sly Cooper, may he rest in peace, announced Ghost of Yotei during the September 2024 State of Play, and it’s ...
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