At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
The vertex shader is used to transform the attributes of vertices (points of a triangle) such as color, texture, position and direction from the original color space to the display space.
Based on the popular shader pack, Rethinking Voxels even further improves the light and color in vanilla Minecraft, closely replicating what we might have seen if the official RTX version of our ...
Microsoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use ...
Bryan Shader joined the University of Wyoming faculty in 1990. He came to the University of Wyoming from the University of Wisconsin-Madison. He serves as a Special Assistant to the Vice President of ...