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Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with RedfallPrey was an exceptional immersive sim, but it didn't make the kind of splash that Bethesda wanted, which in turn inspired some big changes in Arkane's direction. Talking to Jeremy Peel in a wide ...
You can't do it! | Image credit: Eurogamer/Bethesda Softworks Not everyone's in love, anyway. Luka Golubkin, another member of Prey's cast, is the definition of a shady character. Facial scars ...
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