Automata the "game that changed everything", as it was responsible for reviving the Japanese games industry on its release.
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Comics Gaming Magazine on MSNShuhei Yoshida Reveals the Real Reason Behind JAPAN Studio's ClosureShuhei Yoshida has just broke silence in a new interview where he details the closing of an AA development studio.
Former PlayStation boss Shuhei Yoshida has praised Nier: Automata, and said its impact is so large, you can see a clear ...
Shuhei Yoshida stated that PlayStation focused on AAA games and didn't want AA titles, leading to Japan Studio's closure.
Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
NieR: Automata Producer Yosuke Saito told developer Yoko Taro to make the game with the Japanese market in mind.
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GameRant on MSNShuhei Yoshida Confirmed for Gamescom LATAMGamescom LATAM announces that Shuhei Yoshida will be there to give a talk about his experience in game industry, as well as a ...
While never commercially released, prototype units of the device have been manufactured and sold at auctions. As it turns out ...
Speaking to AV Watch in an interview (thanks, Genki ), Yoshida says Sucker Punch's open world action RPG is the first Western ...
Ex-Sony Worldwide Studios boss and indie lead, Shuhei Yoshida, has said that the SIE Studio Japan closed its doors as, ...
In an interview with AVWatch (as translated by Genki_JPN ), Yoshida said the Japanese games industry was struggling after ...
Bloodborne turns 10 years old today, and fans are celebrating by organizing yet another return to Yharnam community event.
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