Students should be comfortable with basic linear algebra, data structures and algorithms ... Very readable and a great way to get started. Inexpensive. Computer Graphics: Principles & Practice (3/E) ...
COURSE GOAL: After taking CS 351-1, a student should be able to: Read WebGL API specifications and have familiarity with basic WebGL functionality Explain the use of linear algebra and standard ...
methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D rendering and animation. These are implemented ...