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In childhood, most children like to spend a lot of their time in sports. Seeing children playing, everyone reaches the ...
About 90 percent of U.S. kids ages 8 to 16 play video games, and they spend about 13 hours a week doing so (more if you're a boy). Now a new study suggests virtual violence in these games may make ...
Video game movies still can't figure out how to be like games, but they've figured out how to sell themselves to the kids playing them.
A Minecraft Movie” isn’t just a hit — after three weekends in theaters, the film is estimated to have grossed $344 million ...
Popular video games often employ psychological tactics to hook users, including gambling-style methods that cause ...
Half of kids use screens with grandparents; digital gaps spark family tension, poor guidance causes conflicts.
PARENTS of kids who play Roblox must check three new settings built to keep them safe from online sickos. The smash-hit video ...
But Momoa himself doesn't allow his son to play video games, or even have a phone. "We don't have a TV. My son doesn't have phone. He's 16 and doesn't have a phone," when asked if his children ...
Described as “smart vapes”, the devices make it possible for users to access pre-installed games, receive and make calls, ...
GuardianGamer aids worried parents who want to support their kids' social gaming activity while ensuring digital playground ...
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