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Game Rant on MSNGhost of Yotei May Not Have A Popular Feature At LaunchSucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Ghost of Yotei developer Sucker Punch has revealed in a brand new interview roughly how long it will take to finish the game.
The map in Ghost of Yotei will be similar in size to the one in Ghost of Tsushima, but the developers have made sure that the ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That said, certain things could've been done better. It's a good thing, then, that ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
There's been a fair number of PS5 accessories, like the limited-edition covers, released during the console's five-year ...
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